By bringing together Square Enix’s well known love of story driven gaming and Gas Powered’s epic RTS heritage the two are hoping to make an RTS like you’ve never seen before. Square Enix and Gas Powered Games are hoping to change all this with Supreme Commander 2. This isn’t even touching on the fact that aside from attempting to cram the genre onto a console, the fundamental gameplay hasn’t changed in ages. In short, while the rest of gaming has moved onto epic storylines and truly powerful tales, the RTS, which is a genre ripe for telling epic stories, has pretty much done nothing. Personal stories are out the window, and becoming invested in what is actually a war that kills thousands of people is almost impossible thanks to your God-like disconnection from the battlefield. In most cases you’re put on a flat map, given a bunch of soldiers, told to build something and then told to defeat someone by some general in a room. If there is a genre out there that has sat pretty stagnant, it’s probably the RTS.
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